The Map Window

# Map Windows

> ### Online Help Table of Contents

> The Map window is actually a series of informational maps that are accessible through the City Info window. (You can get to the City Info window by selecting City Info from the Windows menu.) Once you're in the City Info window, click on the Map tab.You'll see a small representation of your game terrain. There are a number of buttons above the mini-map that when clicked will let you see a number of different map information displays.
> Some of the map windows have additional radio button selections in the box on the map's right to provide broader data. Click on them to bring up their particulars. In maps that display information in shades of grey, the darker the grey, the higher, heavier or denser the item being mapped.
> If you select the Show in City Window checkbox while you are viewing a specific map, only that particular selection, such as the power grid, will be viewable in your main City window; all of the other city infrastructure will be erased so you can focus on the extent or depth of your specific selection.

> #### City Services

> The City Services button controls four map displays. Click on any of the radial buttons that let you choose between displaying fire department power, fire department location, schools and colleges.
> Fire Power shows the relative fire coverage of different parts of your city in shades of grey. Fire Departments, Schools and Colleges show the locations of these buildings as white squares.

> #### Roads

> The Roads button controls three map views. Click on any of the radio buttons that lets you choose between displaying roads, rails and traffic density.
> Both Roads and Rails show those transportation pathways in your city. Traffic shows the relative amount of traffic density in different parts of the city in shades of grey.

> #### Power Grid

> The Power Grid button activates a display of the power grid in your city. Powered zones are shown in yellow, zones that have lost power are shown in red, and power lines are shown in white.

> #### Pollution

> The Pollution button activates a display of the relative amounts of pollution in your city. This is a reading of all types of pollution combined, and is shown in shades of grey.

> #### Land Value

> The Land Value button activates a display of the relative property values in the city, shown in shades of grey.

> #### Crime

> The Crime button controls three map displays. Click on the available radio buttons to choose between displaying Crime Rate, Police Power, and Police Department location. Crime Rate shows the relative amount of crime in each area of your city in shades of grey. Police Power shows the relative amount of police coverage in different areas of the city, also in shades of grey. Police Departments shows each of your stations as a white square.

> #### Population

> The Population button contains two map displays. Choose one of the radio buttons to display either population density or the rate of population growth.
> Population Density shows the relative number of Sims in each part of your city in shades of grey. Rate of Growth shows where in the city the population is increasing in shades of blue, and where it is decreasing in shades of red. The darker the blue or red, the more drastic the population change.

> #### Water System

> The Water System button activates a display of the water supply grid in your city. Zones that are hooked to the water supply are shown in yellow, zones that have no water are shown in red, and water pipes are shown in white.

> #### City Form

> The City Form button controls two map displays. Choose either the Structures or Zones radial button.
> Structures shows buildings and city infrastructure, including roads, rails, etc. Zones shows the areas that have been zoned. Residential zones are shown green, commercial zones are blue and industrial zones are yellow.

> ###
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